I can definetly see why people want Half Life 3 to finish the saga. The Black Mesa complex in the game is not made up of. If other characters have information to reveal, they address the player directly. Most story elements unfold via scripted sequences, triggered by the player reaching a certain area. Still loved the game but I recommend that you build patience with it.Īnd again for a game made in 1998, It felt pretty nice, turning into a series containing so much lore, world building, and of course so many unique characters in Half life 2. The story of Half-Life is told entirely in-game: everything is seen through the eyes of the protagonist. Disclaimer this is from a Gen Z's perspective, so I dont have much nostalgia for these games, or any knowledge of how mechanics and story telling worked back then.įor a game made in 1998 I LOVED IT! The graphics are charming, The story is interesting, (not directly clear but I love it anyways), The game mechanics are pretty funny, like how Gordon can swing the crowbar at an INHUMAN speed but its great, weapons are incredibly easy to use,Īlthough my only complaint is how some levels it feels impossible to solve (I had to look at a few walkthroughs) So to complete the game it took me 15 HOURS mainly because of how I got stuck on many parts.īosses felt underwhelming (especially without any intense music) I cant lie fighting was fun, and I wish the story telling, either given directly or by enviornmental story telling, was more present.
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